9/7/2017 A brief overview of the levels
Because I started doing devlogs about a year into development, in this update I want to briefly go over what's in the game so far. Below are brief descriptions of each level with screenshots.
Warehouse:
The player starts the game in a dreary warehouse. This is where they were imprisoned by their settlement. So the player's first task will be to find a way out and leave town
The woods:
After the player finds their way out of the warehouse, they'll find a path in the woods beyond the walls of their settlement which leads them away from town.
Schoolyard:
Next they'll come to a school and they'll have to find a way in. Behind the school there's a playground, basketball court, and baseball field.
School gym:
The way into the school is through the gym. This is the scene in which the player will start to learn more about what happened to this world. In this scene the player will start to find more solid clues such as notes and items left behind by students and faculty that will provide more context on the events to lead up to the catastrophe that wiped out most human life.
School hallways/classrooms:
This is the area I've been working on most over the past two weeks. This is where I plan to have the game really open up. The first couple of areas are fairly small and straight-forward because they're meant to be the tutorial levels where the player is introduced to the controls and the mechanics. Here the player will have many rooms open for them to explore and find clues.
In my next update I'm going to provide more details on what I have achieved with the school scene in the last two weeks.
Get Desiderium
Desiderium
An adventure platformer that takes place in a world that humans have mostly left behind.
Status | Released |
Author | Games Of All Time |
Genre | Platformer |
Tags | 3D Platformer, Atmospheric, Dark, Low-poly, Post-apocalyptic, Surreal |
More posts
- A postmortem on DesideriumFeb 24, 2020
- 8/24/2018 New build!Aug 25, 2018
- 6/2/2018 Dark forest and train scenesJun 02, 2018
- 3/7/2018 New scenes and a journal!Mar 08, 2018
- 11/3/2017 Cutscenes and polishNov 03, 2017
- 10/13/2017 Now you can inspect items in more detail! Also more school progressOct 14, 2017
- 9/29/2017 Finally back to work! And with volumetric lighting!Sep 30, 2017
- 9/7/2017 Progress on schoolSep 08, 2017
- Introducing the next big project I'm working on: Desiderium!Aug 22, 2017
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