A downloadable game for Windows, macOS, and Linux
One day most of the world's population mysteriously disappeared. What few humans are left form small close-knit groups and create settlements that they surround with barricades to close themselves off from the rest of the world. People have become distrustful of others and don't dare to journey outside their own settlements. They say people who do go mad and no one is sure why.
You play as someone who has been exiled from their settlement. Worried the isolation might make them go insane as the rumors suggest, they journey out to find other humans before it's too late.
- Amy Singer - Gameplay Programmer
- Ron Burgess - 3D Modeler
- Rahee Mehra - 3D Modeler
- Cooper Smithers - Script Writer
- The character controller is by Grant Marrs via the Unity Asset Store.
- Special thanks to all of our friends for playtesting!
- Aidan Bauer
- Sam Brown
- Christina Cuevas
- Valeria Figueroa
- Andrew Fitzpatrick
- Marcin Mazurek
- Mark Radocy
- Alexandra Rowland
- Audrey Smithers
- Gillian Szwec
- Mattias Thomas
- Brian Young
|Platforms||Windows, macOS, Linux|
|Author||Games Of All Time|
|Tags||3D Platformer, Atmospheric, Dark, Low-poly, Post-apocalyptic, Surreal|
- A postmortem on DesideriumFeb 24, 2020
- 8/24/2018 New build!Aug 25, 2018
- 6/2/2018 Dark forest and train scenesJun 02, 2018
- 3/7/2018 New scenes and a journal!Mar 08, 2018
- 11/3/2017 Cutscenes and polishNov 03, 2017
- 10/13/2017 Now you can inspect items in more detail! Also more school progressOct 14, 2017
- 9/29/2017 Finally back to work! And with volumetric lighting!Sep 30, 2017
- 9/7/2017 Progress on schoolSep 08, 2017
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Using a laptop and touch pad, I found movement and control difficult while using the W key to move forward and the touch pad to change directions. This behavior was much more smooth when using the Up Arrow key and the mouse pad. Not sure what the differences are between the two inputs.
I had to exit the game and re-enter to find the key binding instructions again (forgot that needed to push "E"). This should probably be in the menu options when you hit Esc.
The down arrow would have the player turn when I almost always intended for him to walk backwards.