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Devlog
Project Radical Adventure (working title)
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Devlog
Version 0.2.1 Patch Notes
July 18, 2021
by
Games Of All Time
#patch, #patch notes
Pleasant Shores Added radio tower near entrance to first level. Added secret area inside of hotel. Moving boats Replaced pond with hilly area. Added more NPCs Added NPCs who can upgrade your health an...
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Public Trello board
March 11, 2021
by
Games Of All Time
If you wanna follow along with the development of Project Radical Adventure more closely, ask questions about development, or submit feedback, feel free to do so on our public Trello board! Though ple...
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Version 0.1.3 Patch Notes
July 17, 2020
by
Games Of All Time
#Update, #Patch Notes
Faye: The camera’s field of view now changes while using her speed boost ability. Added option to enable or disable this. Energy depletion rate increased. Energy recovery rate increased. Added 5 sec...
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Version 0.1.2 Patch Notes
March 14, 2020
by
Games Of All Time
1
Added a new hub world (Pleasant Shores Cove) for the browser version of the game. Some design adjustments to Forest of Beginnings. Some visual changes to the terrain in Pleasant Shores. Fixed navigati...
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Version 0.1.0 Patch Notes
February 23, 2020
by
Games Of All Time
Added version number (0.1.0) Added options menu Assist options Volume sliders for music and sound effects Rebindable controls Bug fixes Fixed a bug that would cause input loss on lower video settings...
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Version 0.0.2 Patch Notes
February 23, 2020
by
Games Of All Time
Hub world updates: New terrain Sewer area NPCs you can talk to A re-designed first level Further improvements for the movement controls A new ability for Hazel New visual for Faye's boost ability New...
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Version 0.0.1 Patch Notes
February 23, 2020
by
Games Of All Time
#Patch Notes
Hub world mode Split screen multiplayer Multiple playable characters each with different abilities Though their character designs haven't been figured out yet. So they all use the same character model...
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8/13/2018 Progress on multiplayer, playable characters, and game structure
August 13, 2018
by
Games Of All Time
#3D Platformer, #fast paces
So in my last devlog I mentioned that, for my next build, I won't have the other playable characters or splitscreen multiplayer implemented. Well I've decided to go the extra mile and include them bec...
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6/2/2018 General overview and goals
June 02, 2018
by
Games Of All Time
#overview, #platformer
For the last 6 months or so, I've been working on this side project that for now I'm calling "Radical Adventure" and I'd just like to give a general overview on what I hope to accomplish with this pro...
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